UNET & Steamworks - Unity Networking Example

Unity Steam Online Multiplayer

This is an example integration of Unity’s UNET HLAPI and Steamworks P2P networking using Steamworks.NET.

I built this as a proof of concept to confirm that Rival Megagun could have online multiplayer features on PC without any extra costs. I wrote about it and open sourced it for other Unity developers to use as a starting point.

Released October 2017.

Check out the links below to see my work in more detail.

Full Article

GitHub